Sight Word Lesson_said_10.16.26
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Sight Word Lesson: said
Scene 1: Instruction
VOICEOVER
ONSCREEN GFX
VO:
It’s time to see our sight word of the day.
[fanfare] SAID.
Repeat that word with me on three. One,
two, three: SAID. Good job!
red curtain opens with fanfare sfx, revealing
sight word (SW)
SW HLs when said
VO:
SAID is past tense for “say”—so, after I say
something, I have SAID it. SAID. Look at
how the word is spelled.
Text “say” appears with gfx (megaphone
stick gure shouting), gfx appear for “said”
(same gure, megaphone pointed down)
VO:
SAID is spelled S-A-I-D. SAID. Say each
letter out loud with me. S-A-I-D. What does
it spell? SAID.
Individual letters HL as word is spelled,
whole word HLs when said
VO:
Stories are always talking about what he
SAID, what she SAID, what they SAID. It’s a
really important word to recognize right
away! Now go get some practice with our
sight word game.
SAID moves to allow space for words to
precede it.
As mentioned, “he”, “she”, and “they” drop
in and then fall out.
Red curtain closes back over the word,
mirroring opening sequence
Scene 2: Game
VOICEOVER
ONSCREEN GFX
VO:
Click the word SAID when an animal has it.
Click it six times to win! Don’t be fooled by
other words.
Title screen appears with all animals
MSX loops while students play game
Sight Word Forest Game
Base layer: Score ribbon appears with a
play button
Sight Word Lesson_said_10.16.26
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Each layer contains six distractor words
and two cases of the target word. Words
travel across the screen indenitely until a
target word is chosen and the user moves
to the next layer. 6 layers total.
Layer Porcupine distractors:
see; how; that; when; some; down
Layer Bear distractors:
step; she; then; nd; end; mad
Layer Wolf distractors:
of; any; have; with; rest; sent
Layer Fox distractors:
day; any; mad; some; when; if
Layer Deer distractors:
nd; who; of; step; how; see
Layer Skunk distractors:
she; with; have; some; when; see
VO:
Good job with these animals.
Let’s see if you can nd the word SAID in
whole sentences!
Closing layer.
Scene 3: Sentences
VOICEOVER
ONSCREEN GFX
VO:
Yesterday, Ed, Jill, and Tom had a picnic.
Click the play button for a sentence from
their story.
FB:
Ed said, “Let’s eat.” Click the word ‘said’ in
this sentence.
Picnic illustration appears
Text appears: “Click PLAY for a sentence”
When user clicks PLAY, sentence appears
as read in voiceover: Ed said, “Let’s eat!”
If user clicks outside target, tuba sfx
If user clicks target, correct sfx
VO:
Click PLAY for another sentence.
FB:
“Yes!” said Jill… Click the word ‘said’.
Illustration and top text instructions remain
and a new play button appears.
Interactivity matches previous slide with
new text: “Yes!” said Jill.
VO:
Click PLAY for one last sentence.
Interactivity matches previous slide with
new text: “Yay!” Tom said.
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FB:
“Yay!” Tom said… Click the word ‘said’.
VO:
Here’s the whole page. Listen while I read it
all together.
[reads all three lines followed by fanfare]
That’s the end of the page! And it’s also the
end of this sight word lesson. Until next
time, so long!